Layered Learning
Currently using the following resources to learn in order of priority: Boot.dev Backend Network Chuck Academy for CCNA GameDevTV for Game Dev Zenva for Game Dev Coursera for any other subject I also want to think about releasing smaller projects, faster. Basically, a game a month so I can stay motivated and to rapidly get experience. Some of the game ideas: Straw Bale Construction (three little pigs?) Earthblock Construction Sauna Culture Passenger Trains River Life Mountain Skiing Something to do with Denmark immigrants coming to the US For the non game projects I want to try to have those projects focus on:...
First Day of Fall
Yellow aspen leaves. Like fresh round water color. The cured oval shimmers.
Sauna Game Coding
I am looking forward to getting this game completed quickly. Couple things that will help with development: CRG game that is done and that shows me how to make menus, save games, and dialog system/mechanics. Its alot simpler than CRG, less in scope. Pixel Art and simple sounds. More motivation in that I want to learn about sauna and Scandinavian culture. So I am looking forward for a quick project.
Yellow Blue and Green
With the change of seasons, seeing yellow is really striking against the blue sky and green trees. The gold leaves also sound great when they flutter and look like a like a path of gold.
Little by little
Finally finished with Binary Trees. This has taken me a while to get though, and next is Red-Black Tree which will be hard too. I will have five more sections after this one in the Learn Data Structures and Algorithms. Then after this section I will just have Build an AI agent and Build a Static Site Generator and then ill be done with Python! I cant believe it, and I am looking forward to the other sections like C Memory Management, Go, SQL, Docker, Pub Sub Architectures and a capstone or two....