Indie Game Notes
Success for indie games falls into two categories: Personal success Sacrifice For the first part I think success right now is the following: DONE: Releasing the game on steam. TODO: Make the CRG better, and work though the road map for features and content. TODO: Learn more code and skills to develop the other game ideas. For the second part, the sacrifices for this indie journey have been: Time Money Weekends Late nights Free time Stress of unknown The process of learning is by failing and that is hard What really stands out is that success takes time....